Love? and Cosprayers itself, Hit wo Nerae! also fell into ALMOST the same problems as those two did but did it in a more focused effort. Hit wo Nerae! is actually the last of the "Cosprayers" anime with Love Love? being the second and while that one looked at the casting, screenwriting and directing side of the shitshow of Cosprayers, then Hit wo Nerae! looks at the production side of things with Mitsuki Ikita voiced by Mamiko Noto (who was LA's favourite character from Love Love?), so it was in LA's favour that the anime was gonna be good right? SHIROBAKO: SMALLER, SHORTER & CUT to 10 minutes anime version.Ĭosprayers was a shitshow.but the inner workings and the production side of things IS more interesting than the show itself. Please don't send me too many hateful comments for a bad review._. (That is, assuming that you did indeed read it now that you're near the end.) Thanks for taking the time to read my first review. Should you still be interested in watching it for reasons other than ecchi, then I guess you should go for it, since the series isn't long enough to make you feel like you've wasted any of your life if you don't enjoy it. If you like looking up girls' skirts, go ahead and watch this, but Smash Hit is certainly not a smash hit. (Seriously, this show had more ecchi shots than Otoboku.) While watching it, I often felt like the makers of this anime hadn't put their full efforts in to making it worth watching for anyone other than the ecchi crowd. Even though it's labeled as a comedy, there weren't that many jokes or humorous scenes, other than the ones involving ladies' underwear (which were repeated in every episode, usually more than once - even running gags need to be spaced farther apart to retain the funny). Personally, I didn't gain very much from watching this, and Smash Hit was pretty boring to me. They did have quite a bit of character development behind the main character, Ikuta, though (even if all of it revolved around one thing). Of course, Smash Hit is also a pretty short-running anime, so that's not too surprising. Most of the characters lacked any real depth. One or two sound effects didn't quite match up with the animation, but they were close enough that it didn't disrupt the show. The music was bland, and sometimes seemed out of place. A lot of the characters were a bit generic-looking, though, with nothing really memorable about them. There were parts where they tried to focus on following the dream, and doing their very best, but even then they had a skirt just waiting to be up-turned afterwards either by a stray breeze, bending over, or the neighbor kid. It often seemed as if the print on the underwear each female character was wearing was more important than the production. The story had potential, but it wasn't implemented in an interesting, or even important way. Even when something did happen, Ikuta would simply beg her way out of Things just seemed to trod along at a slow pace. The storyline, although it had a good idea behind it, didn't come across as intriguing. However, if you're looking for the next great comedy to send you rolling off your chair with laughter or for an epic drama that keeps you on the edge, it'd be best for you to look elsewhere. If you enjoy endless panty shots and a background plot to go with them, then this show is for you. In 2018, Commuter reached 27,600 by using the Random Rooms Glitch.Smash Hit definitely isn't one of the better animes I've seen. It is nearly IMPOSSIBLE to get here in training mode (500 balls limit) without the Random Rooms Glitch, Perfect Method AND Ball Grinding Method, however, it is not impossible (even with a modified version of it with " infinite balls and free premium"). It is possible to get there if you have slightly fewer, but a couple of mistakes can ruin the possibility. It is clearly very hard to get here without premium if you don't do the Random Rooms Glitch, however, it is not impossible: It is not recommended to try to get past the 1st endless mode without premium if you get to the 1st endless mode without having the maximum multiball (5 balls) and at least 750 balls. It is preceded by the 1st endless mode and followed by the 3rd endless mode. Once you reach 20,000, the checkpoint repeats, with the same gradient as the start, a grey colour. This area has only been reached by a few players, with distance of 20,000 - 28000. The 2nd endless mode (also written second endless mode) is the second repeat of the endless mode.
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